Skip to content

Installation on Linux

This guide is for the unofficial Minecraft Bedrock Launcher on Linux, mcpelauncher-manifest. You can use Android versions of the shader in this launcher.

Manual method

Adding shader:

  1. Download the Android version of the shader
  2. Extract material.bin files from shader mcpack. You can find them inside /assets/renderer/materials/
  3. Copy these files to the materials directory inside the data root:

Backup required!

Make sure to backup all original files in the following directory first. Otherwise, you will not be able to revert back to vanilla graphics.

mcpelauncher/versions/1.20.x/assets/renderer/materials/

You can find your data root location from Launcher Settings > Storage.

  1. Some shaders include extra assets. In that case, you also have to import the resource pack or add it to your resource pack directory.

Removing shader:
If you want to revert back to vanilla graphics, just copy-paste the old files you backed up, to the materials directory of your data root.

This site is not affiliated with Mojang Studios.