Installation on Linux
This guide is for the unofficial Minecraft Bedrock Launcher on Linux, mcpelauncher-manifest. You can use Android versions of the shader in this launcher.
Manual method
Adding shader:
- Download the Android version of the shader
- Extract material.bin files from shader mcpack. You can find them inside
/assets/renderer/materials/ - Copy these files to the materials directory inside the data root:
Backup required!
Make sure to backup all original files in the following directory first. Otherwise, you will not be able to revert back to vanilla graphics.
mcpelauncher/versions/1.20.x/assets/renderer/materials/You can find your data root location from Launcher Settings > Storage.
- Some shaders include extra assets. In that case, you also have to import the resource pack or add it to your resource pack directory.
Removing shader:
If you want to revert back to vanilla graphics, just copy-paste the old files you backed up, to the materials directory of your data root.
